A YouTuber is currently at the tail end of a mammoth task: playing Final Fantasy 13 for 40 hours straight. At the time of writing, streamer TSM is 35 hours into the run, and still going strong, as he makes his way through the massive JRPG.
TSM is aiming to beat the world record for the longest marathon of a Final Fantasy game, which currently sits at 40 hours courtesy of Aaron Gonzalez Santome, having been achieved back in 2015. The stream is also a fundraiser, with £448 raised for The National Society for Epilepsy so far.
At the time of writing, there are five hours left to go until TSM has at least matched the current record, so there’s still time to head over to the stream and raise some more for the cause.
The National Society for Epilepsy covers a wide range of areas, including care for those with epilepsy, and research into further treatments. It’s also an advocacy group who, as the website explains, “[strives] to push epilepsy up the political agenda and bring about change at government level.”
If you would like to make a donation as part of TSM’s fundraiser, you can do so on the event’s Go Fund Me page.
Gaming and charity events have long gone hand-in-hand, but even more so throughout the pandemic. The gaming community has used live streaming to raise money for a number of causes, including humanitarian aid in Palestine and COVID-19 relief.
Most recently, it was announced that disabled gamers charity, AbleGamers, raised a staggering $1 million. This was part of the year-long fundraising initiative, SpawnTogether, which saw dozens of content creators hold smaller fundraisers. The donation drive was a massive success, gaining the support of celebrities such as Brie Larson and Ryan Reynolds.
COO of AbleGamers, Steven Spohn, was delighted with the results: “I am absolutely floored by the outpouring of love and support. When I set out on this journey, I thought we would raise a few thousand dollars. I massively underestimated the groundswell of support this amazing community has for things that matter to them the most. Finally, we are at a point where people truly believe everyone should be able to play.”
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